α

α

α

DB

CB

MC

α

Dreieck AMC

AB parallel zu DC

γ

γ

Dreieck MBC

γ

γ

Dreieck MCD

γ

γ

Dreieck AMD

γ

γ

Trapez ABCD

Raute MBCD

γ

γ

Wechselwinkel

γ

γ

Winkel an Spitze

S = (-5, 2)
P_1 = (-13.32098622145446, -2.806231222337559)
f = Line(P_1, S)
g = OrthogonalLine(S, f)
α_1 = Angle(f, g)
AS = 4.9 (slider from 0 to 10)
d = Circle(S, AS)
A, B_1 = Intersect(d, f)
α_2 = 0.5235987755982988 rad (slider from 0° to 180°, step 1°)
S' = Rotate(S, (-α_2), A)
α = Angle(S', A, S)
h = Ray(A, S')
M = Intersect(g, h)
c = Circle(M, A)
D_1, B = Intersect(c, h)
e = Semicircle(A, B)
i = Segment(A, B)
F, C = Intersect(e, f)
D = Intersect(e, g)
j = Segment(D, M)
k = Segment(A, C)
l = Segment(C, D)
β = Angle(D, C, S)
γ = Angle(M, A, C)
δ = Angle(D, C, S)
m = Segment(D, B)
P = Intersect(m, k)
a = true
n = Segment(C, B)
b = true
p = Segment(M, C)
o = false
ε = Angle(S, C, M)
d1, c_1, a_1, m_1 = Polygon(A, M, C)
q = false
r = Segment(A, B)
s = Segment(D, C)
t = false
ζ = Angle(M, C, B)
η = Angle(C, B, M)
d2, b_1, m_2, c_2 = Polygon(M, C, B)
u = false
θ = Angle(D, C, M)
ι = Angle(M, D, C)
d3, m_3, d_1, c_3 = Polygon(D, C, M)
v = false
f_1 = Segment(A, D)
κ = Angle(M, A, D)
λ = Angle(A, D, M)
d4, d_2, m_4, a_2 = Polygon(M, A, D)
w = false
v1, a_3, b_2, c_4, d_3 = Polygon(A, B, C, D)
μ = Angle(M, A, D)
ν = Angle(C, B, A)
e_1 = false
v2, m_5, b_3, c_5, d_4 = Polygon(M, B, C, D)
g_1 = false
ξ = Angle(D, C, M)
ο = Angle(B, M, C)
h_1 = false
ρ = Angle(C, M, D)
σ = Angle(D, M, A)
i_1 = false